What is wrld?
A pump.fun launchpad where every coin launches with a rulebook wired to the outside world. Rules read world events (war, politics, money: live odds and outcomes from Polymarket), prices, sports results and the weather. Posts on X switch on once the X API key is set. When one fires, the coin’s own fees buy it back and burn it, airdrop it, or pay its holders and creator.
Where does the money for the actions come from?
From the coin’s pump.fun creator fees. The coin’s wallet is its creator, so trading fees build up for it; the engine claims them into the coin’s chest and the rules spend from there. A rule spends a percentage of the chest, never more than is in it.
Is it custodial?
Yes. Each coin’s wallet is derived and held by the wrld engine, the same model rulr uses. That is what lets rules run without anyone signing. The engine can only do what the rulebook says, and every action is a public transaction you can check on Solscan. If that isn’t for you, don’t launch here.
What does it cost to launch?
Your first buy, about 0.03 SOL of pump.fun rent and fees, and a 0.015 SOL gas reserve that stays in the coin’s wallet. Anything left over after creation goes straight back to you, with your first-buy tokens. If a launch fails, the deposit is returned.
Can a rule fire on old news?
No. Rules start watching the moment the coin is live. A game that ended before launch, or a post from yesterday, never counts. Levels like “SOL above $300” have to hold for two reads in a row, and then they fire once per crossing.
What if a source is down?
The rule waits and the coin’s page says the source is offline. The engine never acts on a missing reading.
Who holds what?
Holders are read from the chain: the largest token accounts, minus the bonding curve, pools and the coin’s own wallet. Up to 20 get paid, pro rata to their bags.